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Eric's Newbie Guide

Section One - Getting Started

Right so what is Mud2? Well (in my opinion) it is the most engrossing multiplayer world invented to date. It is also text-based, with the best graphics ever seen - the ones inside your head. Imagination plays a big part in your game. That is your only limitation :0)

To get started on Mud2 on Wireplay then you must download the software here. Altogether it is about 5mb - 4mb for the Wireplay client and 1mb for the Mud2 software. I'm not sure about instructions for mac users (since I don't have a mac...gg) so see the gameplay site for more details.

Okay lets then assume that you've downloaded and installed the software. Wireplay should automatically detect the game and add it to your games list. You must connect to the net using Wireplay's own ISP WIREPLAY DIRECT. No other ISP will work until the new Wireplay software comes out later this year. When prompted, choose a username and password (this has no bearing on your mud2 player name) and enter the POWER PLAY arena. The Open Play arena doesn't have mud2. Select Mud2 from the games list (if you want to see how many players there are on then look at the number of slots. There are 101 slots I think, so if you see only 84 slots available then there should be 17 people in the game.

You have now entered the game......

Right now we're in you are asked to choose a password for your mud2 account. Choose an easy one because it's a lot of hassle if you ever forget it, and I'm sure Richard won't be too happy with you :0). Since it's your first time, you'll be asked if you want to use colour. Say yes! It's not as good without it, I think. Now you should be presented with a screen that says OPTION:. From here you can do things like check your mail, examine your personas and read the message board. For now though, I'm sure you will want to just play the game so type P, hit return and you're in.

This bit is great. You get to choose your player name, or continue with one you started at another time. Do try to choose something original as most of the popular ones have gone (damn you Gandalf...gg). I settled for Eric, as it is a character out of one of my Terry Prattchett books. Incidentally this wasn't the first name I chose. I tried loads (cos I'm very unoriginal heehee). Eric does fine. Also with choosing player names comes another twist. It has been said by some people that aggresive names (like DeathStar or Murderguy or whatever) will result in people attacking you more often. If you choose a friendlier name (like Starburst or Fluffybunny) people will more often than not NOT attack you. Hmm. By the way Starburst has been taken. By me.

The name must be 10 letters or less, and be letters only, with no spaces or anything.

The Fountain of Wizdom.

Section Two - The Tearoom

So you've chosen your name. Great! Now you will find yourself an a quaint tearoom. This is a busy place for mudders as it is where people come to relax and chat over a nice cup of tea. Don't worry - no one can attack you or hurt you in the tearoom (except the wizzes, who know better anyway), newbie or not.

So what can you so here? Well not much really. Just take your time and get used to reading the text, which can be fast at times. You can always scroll back up if you miss anything. If anyone is in here with you (if you type LOOK it'll give you a description of the room you're in, and who is here with you) why not give them a friendly wave? You can express your actions and emotions well in Mud2 (hard to do in Quake when you're on the receiving end of a rocket...gg). Just type them in.....some examples are WAVE, LAUGH, GIGGLE, SMILE and so on and so forth. Try them out - people like cheery persona's. You can do almost anything in mud using this system, which is called EMOTES. Try some of your own.

So how do you get out of this place then? Well the only exit is to the NORTH. But strict rules mean you can't leave the tearoom without at least 1 point. So how do you get a point? This is your first puzzle. Remember where you are. Remember what you're carrying. If you don't know what you are carrying type I or INVENTORY to see what you are currently holding.

Skeleton1. All bones and no brains.

Section Three - Communication

Let's assume for now that you're having trouble with this first puzzle. What can you do? Well first try and LOOK around the room. If there is anyone else here then maybe they will you the answer, or give you a clue at least. In the examples, we will pretend that you have chosen Starburst as your persona name.

EXAMPLE ONE: Someone is in the room! Great! So erm, how do we talk to them? Well to start off with try and attract their attention with a simple and very friendly WAVE. This isn't neccesary, just polite. Then type SAY "Hello". With the SAY command everything you type in between the speech marks will be heard by people in the same room as you. In this case, Hello. If the person is friendly (usually will be) then they will probably reply. You should see something like Eric the Sorcerer says "Hiya!". Yay! Your first conversation in mud is about to begin. So then reply. SAY "I'm stuck in the room. Can you help me get a point please?". Or something to that effect. You can now talk to anyone in the same room! Of course, Eric the Sorcerer would probably give you some clue to the solution, but it's fun if you learn it yourself. Hehe.

EXAMPLE TWO: Oh no! No-one is in the room! What now? Well find out which uninvisible players are in the game by using the WHO command. Pick one of them (if you see a wizard then ask them, cos the wizards are the game's management and will be only too glad to help any newbies). You can talk directly (and privately) to someone by using TELLS. What you do is type the person's name followed by whatever you want to say to them in speech marks. Let's say I'm playing. To speak to me directly type ERIC "Hi I'm a newbie - can you help me please?". If I'm not under any spells or in the middle of a fight I'll reply almost instantly. You would see Eric the Sorcerer tells you "Sure - what's the problem?". With this method, you can have private conversations with anyone you want.

EXAMPLE THREE: Okay so the person who you spoke to didn't reply, for one reason or another. Maybe they're deaf, or are in an awkward situation. You are still stuck in the same place. What else can you do? Well you could ask everyone in the game at once if you want. If you use the SHOUT command, everyone who can hear will hear you. Of course, you might wake someone up, but if you ask nicely enough they should be glad to help. SHOUT "Hi everyone, any chance of any help please (Starburst)?" is something you might type. You don't have to put your name in, but that way people can contact you privately without having to shout over the whole land, because shouting is anonymous. The other players will only hear A male voice in the distance shouts "Hi everyone". Or a female voice if your persona is of the other sex. As well as shouting you can also YELL, BELLOW, ROAR, SCREAM or even YODEL if you feel like.

With these three examples we have covered most of the communication issues in the game, although we haven't yet touched upon issues like swearing and spamming. As a general rule of thumb, if you can turn BBC1 on and hear swearing then it's okay to use it in the game. Basically after the 9:30pm watershed then.

Any extreme profanities will result in a direct FOD from one of the wizzes. Which means FINGER OF DEATH. Which means say goodbye to your new persona. Instant death. Nasty.

Any spamming might also earn you a FOD.

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